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BRAID MODELING


Open the blender, delete default cube, add a nurbes curve. Curve options: 3D, endpointU, endpointV, (DefResolution=1).

In front view, make 13 points in such a manner.

In left view, move points to the right, as shown at the picture.

Here, move points to the left, as shown at the picture.

Duplicate the curve and move it up to 6 units, as it shown.

Duplicate again up to 6 units, as it shown.

Add a new object - nurbs circle.

Make "bevel object: nurbs circle" in curve.

Select points, a shown.

delete them.

Duplicate curve and merge points.

See the result. Download my 'blend' example.



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